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AIED
2005
Springer
13 years 10 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
13 years 9 months ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...
CASES
2005
ACM
13 years 7 months ago
Architectural support for real-time task scheduling in SMT processors
In Simultaneous Multithreaded (SMT) architectures most hardware resources are shared between threads. This provides a good cost/performance trade-off which renders these architec...
Francisco J. Cazorla, Peter M. W. Knijnenburg, Riz...
IADIS
2004
13 years 6 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo
TOG
2008
106views more  TOG 2008»
13 years 4 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...