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IS4TH
2003
Springer
13 years 10 months ago
Realistic Haptic Interaction in Volume Sculpting for Surgery Simulation
Realistic haptic interaction in volume sculpting is a decisive prerequisite for successful simulation of bone surgery. We present a haptic rendering algorithm, based on a multi-poi...
Andreas Petersik, Bernhard Pflesser, Ulf Tiede, Ka...
ICAT
2003
IEEE
13 years 10 months ago
Interaction Model between Elastic Objects for Accurate Haptic Display
The simulation of organ-organ interaction is indispensable for practical and advanced medical VR simulator such as open surgery and indirect palpation. This paper gives a method t...
Yoshihiro Kuroda, Megumi Nakao, Tomohiro Kuroda, H...
VR
2007
IEEE
147views Virtual Reality» more  VR 2007»
13 years 11 months ago
Real-time Volumetric Haptic and Visual Burrhole Simulation
This paper describes real-time volumetric haptic and visual algorithms developed to simulate burrhole creation for a Virtual Realitybased craniotomy surgical simulator. A modifie...
Eric Acosta, Alan Liu
HAPTICS
2002
IEEE
13 years 10 months ago
Haptic Subdivision: An Approach to Defining Level-of-Detail in Haptic Rendering
Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
Jian Zhang, Shahram Payandeh, John Dill
VISSYM
2007
13 years 7 months ago
Subdivision Volume Splatting
Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...