The abuse of online games by automated programs, known as game bots, for gaining unfair advantages has plagued millions of participating players with escalating severity in recent...
Steven Gianvecchio, Zhenyu Wu, Mengjun Xie, Hainin...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
3D interactive modeling from range data aims at simultaneously producing and visualizing the surface model of an object while data is collected. The current research challenge is ...
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...