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» Reconfiguration in 3D Meshes
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CVPR
2012
IEEE
11 years 7 months ago
3D landmark model discovery from a registered set of organic shapes
We present a machine learning framework that automatically generates a model set of landmarks for some class of registered 3D objects: here we use human faces. The aim is to repla...
Clement Creusot, Nick Pears, Jim Austin
CW
2002
IEEE
13 years 10 months ago
Mesh Median Filter for Smoothing 3-D Polygonal Surfaces
In this paper, we introduce a new mesh filtering method: a mesh median filter. This is an application of the median filter to smoothen 3-D noisy shapes given by triangle meshes...
Hirokazu Yagou, Alexander G. Belyaev, D. Weiz
GRAPHICSINTERFACE
2001
13 years 6 months ago
3D Mesh Compression Using Fixed Spectral Bases
We show how to use fixed bases for efficient spectral compression of 3D meshes. In contrast with compression using variable bases, this permits efficient decoding of the mesh. The...
Zachi Karni, Craig Gotsman
TVCG
2012
248views Hardware» more  TVCG 2012»
11 years 7 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
EWC
2006
112views more  EWC 2006»
13 years 5 months ago
Parallel anisotropic 3D mesh adaptation by mesh modification
Improvements to a local modification-based anisotropic mesh adaptation procedure are presented. The first improvement focuses on control of the local operations that modify the mes...
Frédéric Alauzet, Xiangrong Li, E. S...