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» Reconstructing Surfaces Using Anisotropic Basis Functions
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SMI
2007
IEEE
208views Image Analysis» more  SMI 2007»
13 years 11 months ago
A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Yi-Ling Chen, Shang-Hong Lai
CVPR
2008
IEEE
14 years 6 months ago
Dense 3D reconstruction from specularity consistency
In this work, we consider the dense reconstruction of specular objects. We propose the use of a specularity constraint, based on surface normal/depth consistency, to define a matc...
Diego Nehab, Tim Weyrich, Szymon Rusinkiewicz
ICCV
2005
IEEE
14 years 6 months ago
Shapelets Correlated with Surface Normals Produce Surfaces
This paper addresses the problem of deducing the surface shape of an object given just the surface normals. Many shape measurement algorithms such as shape from shading and shape ...
Peter Kovesi
ICCV
2001
IEEE
14 years 6 months ago
Beyond Lambert: Reconstructing Surfaces with Arbitrary BRDFs
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...
VISUALIZATION
1998
IEEE
13 years 9 months ago
Surface reconstruction with anisotropic density-scaled alpha shapes
Generation of a three-dimensional model from an unorganized set of points is an active area of research in computer graphics. Alpha shapes can be employed to construct a surface w...
Marek Teichmann, Michael V. Capps