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RECOMB
1999
Springer
13 years 9 months ago
Fast detection of common geometric substructure in proteins
We consider the problem of identifying common three-dimensional substructures between proteins. Our method is based on comparing the shape of the α-carbon backbone structures of ...
L. Paul Chew, Daniel P. Huttenlocher, Klara Kedem,...
SIGGRAPH
1998
ACM
13 years 9 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
CGF
1998
213views more  CGF 1998»
13 years 4 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
PREMI
2005
Springer
13 years 10 months ago
Pattern Recognition in Video
Images constitute data that lives in a very high dimensional space, typically of the order of hundred thousand dimensions. Drawing inferences from data of such high dimensions soon...
Rama Chellappa, Ashok Veeraraghavan, Gaurav Aggarw...