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SASP
2008
IEEE
153views Hardware» more  SASP 2008»
13 years 11 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
CHI
1996
ACM
13 years 9 months ago
The WebBook and the Web Forager: An Information Workspace for the World-Wide Web
The World-Wide Web has achieved global connectivity stimulating the transition of computers from knowledge processors to knowledge sources. But the Web and its client software are...
Stuart K. Card, George G. Robertson, William York
FCCM
1997
IEEE
103views VLSI» more  FCCM 1997»
13 years 9 months ago
An FPGA architecture for DRAM-based systolic computations
We propose an FPGA chip architecture based on a conventional FPGA logic array core, in which I/O pins are clocked at a much higher rate than that of the logic array that they serv...
Norman Margolus
ISCAPDCS
2001
13 years 6 months ago
End-user Tools for Application Performance Analysis Using Hardware Counters
One purpose of the end-user tools described in this paper is to give users a graphical representation of performance information that has been gathered by instrumenting an applica...
Kevin S. London, Jack Dongarra, Shirley Moore, Phi...
CF
2009
ACM
13 years 11 months ago
Wave field synthesis for 3D audio: architectural prospectives
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Dimitris Theodoropoulos, Catalin Bogdan Ciobanu, G...