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IVC
2008
138views more  IVC 2008»
13 years 5 months ago
Reconstructing relief surfaces
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...
CVPR
2009
IEEE
15 years 27 days ago
Retrographic sensing for the measurement of surface texture and shape
We describe a novel device that can be used as a 2.5D “scanner” for acquiring surface texture and shape. The device consists of a slab of clear elastomer covered with a refl...
Edward H. Adelson, Micah K. Johnson
EGH
2004
Springer
13 years 11 months ago
Tile-based texture mapping on graphics hardware
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
Li-Yi Wei
ICIP
2000
IEEE
13 years 10 months ago
Open-Ended Texture Classification for Terrain Mapping
This paper introduces a new classification scheme called “open-ended texture classification.” The standard approach for texture classification is to use a closed n-class cl...
Rupert Paget, I. Dennis Longstaff
IADIS
2004
13 years 7 months ago
An internet-based automated virtual reality generator for pain relief
The Internet has impacted our lives in many different ways. In this paper we present an Internet-based automated virtual reality (VR) generator for pain relief of hospitalized bur...
Yingcai Xiao, Michael Tipton