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» Rendering recognizably unique textures
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IV
2003
IEEE
87views Visualization» more  IV 2003»
13 years 10 months ago
Rendering recognizably unique textures
We present a perceptually designed hardwareaccelerated algorithm for generating unique background textures for distinguishing documents. To be recognizable, the texture should pro...
Janne V. Kujala, Tuomas J. Lukka
WSCG
2004
152views more  WSCG 2004»
13 years 6 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
NPAR
2006
ACM
13 years 11 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee
VISUALIZATION
2000
IEEE
13 years 9 months ago
Combining local and remote visualization techniques for interactive volume rendering in medical applications
For a comprehensive understanding of tomographic image data in medical routine, interactive and high–quality direct volume rendering is an essential prerequisite. This is provid...
Klaus Engel, Thomas Ertl, Peter Hastreiter, Bernd ...
SIGGRAPH
2000
ACM
13 years 9 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan