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» Repeated-Game Modeling of Multicast Overlays
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DSRT
2003
IEEE
13 years 10 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ICDCS
2006
IEEE
13 years 11 months ago
Overlay Multicast with Inferred Link Capacity Correlations
We model the overlay using linear capacity constraints, which accurately and succinctly capture overlay link correlations. We show that finding a maximum-bandwidth multicast tree...
Ying Zhu, Baochun Li
NOSSDAV
2001
Springer
13 years 9 months ago
Dimensioning server access bandwidth and multicast routing in overlay networks
Application-level multicast is a new mechanism for enabling multicast in the Internet. Driven by the fast growth of network audio/video streams, application-level multicast has be...
Sherlia Shi, Jonathan S. Turner, Marcel Waldvogel
NSDI
2004
13 years 6 months ago
Structure Management for Scalable Overlay Service Construction
This paper explores the model of providing a common overlay structure management layer to assist the construction of large-scale wide-area Internet services. To this end, we propo...
Kai Shen
ICC
2007
IEEE
102views Communications» more  ICC 2007»
13 years 11 months ago
A Markov Model for the EpiChord Peer-to-Peer Overlay in an XCAST enabled Network
— Structured Peer to Peer (P2P) overlay networks are becoming increasingly popular. Multi-hop systems achieve a successful lookup in O(log N) hops, whereas one-hop systems approa...
Mario Kolberg, Florence Kolberg, Alan Brown, John ...