Abstract— The heterogeneity in the current and future multimedia environment requires an elegant adaptation framework for the production and consumption of different kinds of mul...
Davy De Schrijver, Wesley De Neve, Koen De Wolf, S...
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
Abstract. In this paper, we describe a scenario for a distributed marketplace on the Web where resource discovery agents find out about resources that may want to join the marketpl...
Asuman Dogac, Ilker Durusoy, Sena Nural Arpinar, E...
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...