An activity consists of an actor performing a series of actions in a pre-defined temporal order. An action is an individual atomic unit of an activity. Different instances of the ...
Abstract. Q-learning can be used to learn a control policy that maximises a scalar reward through interaction with the environment. Qlearning is commonly applied to problems with d...
Chris Gaskett, David Wettergreen, Alexander Zelins...
— We present the memetic climber, a simple search algorithm that learns topology and weights of neural networks on different time scales. When applied to the problem of learning ...
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
The existing reinforcement learning methods have been seriously suffering from the curse of dimension problem especially when they are applied to multiagent dynamic environments. ...