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» Restoring Pure Equilibria to Weighted Congestion Games
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SODA
2004
ACM
128views Algorithms» more  SODA 2004»
13 years 6 months ago
Computing equilibria for congestion games with (im)perfect information
We study algorithmic questions concerning a basic microeconomic congestion game in which there is a single provider that offers a service to a set of potential customers. Each cus...
René Beier, Artur Czumaj, Piotr Krysta, Ber...
CORR
2004
Springer
104views Education» more  CORR 2004»
13 years 5 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang
WINE
2010
Springer
251views Economy» more  WINE 2010»
13 years 3 months ago
The Complexity of Equilibria in Cost Sharing Games
We study Congestion Games with non-increasing cost functions (Cost Sharing Games) from a complexity perspective and resolve their computational hardness, which has been an open que...
Vasilis Syrgkanis
STOC
2009
ACM
145views Algorithms» more  STOC 2009»
14 years 6 months ago
Intrinsic robustness of the price of anarchy
The price of anarchy (POA) is a worst-case measure of the inefficiency of selfish behavior, defined as the ratio of the objective function value of a worst Nash equilibrium of a g...
Tim Roughgarden
WINE
2009
Springer
184views Economy» more  WINE 2009»
13 years 12 months ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...