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» Retrieving and Reusing Game Plays for Robot Soccer
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SPATIALCOGNITION
2004
Springer
13 years 10 months ago
Modelling Models of Robot Navigation Using Formal Spatial Ontology
Abstract. In this paper we apply a formal ontological framework in order to deconstruct two prominent approaches to navigation from cognitive robotics, the Spatial Semantic Hierarc...
John A. Bateman, Scott Farrar
EWCBR
2008
Springer
13 years 6 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
AAI
1998
112views more  AAI 1998»
13 years 4 months ago
The Robocup Physical Agent Challenge: Phase I
Traditional AI research has not given due attention to the important role that physical bodies play for agents as their interactions produce complex emergent behaviors to achieve ...
Minoru Asada, Peter Stone, Hiroaki Kitano, Barry B...