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» Robot's play: interactive games with sociable machines
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UAI
2003
13 years 7 months ago
Decentralized Sensor Fusion with Distributed Particle Filters
This paper presents a scalable Bayesian technique for decentralized state estimation from multiple platforms in dynamic environments. As has long been recognized, centralized arch...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...
ACMACE
2007
ACM
13 years 9 months ago
Sound candy
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
Shuichi Ishibashi, Daisuke Uriu, Naohito Okude
ICRA
2005
IEEE
146views Robotics» more  ICRA 2005»
13 years 11 months ago
Probabilistic Gaze Imitation and Saliency Learning in a Robotic Head
— Imitation is a powerful mechanism for transferring knowledge from an instructor to a na¨ıve observer, one that is deeply contingent on a state of shared attention between the...
Aaron P. Shon, David B. Grimes, Chris Baker, Matth...
CRV
2005
IEEE
166views Robotics» more  CRV 2005»
13 years 11 months ago
Face as Mouse Through Visual Face Tracking
This paper introduces a novel camera mouse driven by 3D model based visual face tracking. While camera becomes standard configuration for personal computer(PC) and computer speed...
Jilin Tu, Thomas S. Huang, Hai Tao
AAI
1998
112views more  AAI 1998»
13 years 5 months ago
The Robocup Physical Agent Challenge: Phase I
Traditional AI research has not given due attention to the important role that physical bodies play for agents as their interactions produce complex emergent behaviors to achieve ...
Minoru Asada, Peter Stone, Hiroaki Kitano, Barry B...