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CVIU
2007
107views more  CVIU 2007»
13 years 5 months ago
Robot-vision architecture for real-time 6-DOF object localization
This paper presents a new robot-vision system architecture for real-time moving object localization. The 6-DOF (3 translation and 3 rotation) motion of the objects is detected and...
Yasushi Sumi, Yutaka Ishiyama, Fumiaki Tomita
HAPTICS
2005
IEEE
13 years 11 months ago
Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects
This paper describes the implementation of a demo that will be shown at the conference site. The demo of “softfinger grasping of physically based quasi-rigid objects” will pr...
Maurizio de Pascale, Gabriele Sarcuni, Domenico Pr...
ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
13 years 9 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...
DSN
2005
IEEE
13 years 11 months ago
A Framework for Node-Level Fault Tolerance in Distributed Real-Time Systems
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
Joakim Aidemark, Peter Folkesson, Johan Karlsson
DELTA
2006
IEEE
13 years 9 months ago
Implementation of Four Real-Time Software Defined Receivers and a Space-Time Decoder using Xilinx Virtex 2 Pro Field Programmabl
This paper describes the concept, architecture, development and demonstration of a real time, high performance, software defined 4-receiver system and a space time decoder to be i...
Peter J. Green, Desmond P. Taylor