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3DIM
2007
IEEE
13 years 9 months ago
Estimating the Location of a Camera with Respect to a 3D Model
An algorithm is presented to estimate the position of a hand-held camera with respect to a 3d world model constructed from range data and color imagery. Little prior knowledge is ...
Gehua Yang, Jacob Becker, Charles V. Stewart
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
13 years 11 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
WACV
2005
IEEE
13 years 11 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
CGF
2008
109views more  CGF 2008»
13 years 5 months ago
Image-based Material Weathering
The appearance manifold [WTL 06] is an efficient approach for modeling and editing time-variant appearance of materials from the BRDF data captured at single time instance. Howeve...
Su Xue, Jiaping Wang, Xin Tong, Qionghai Dai, Bain...
IJRR
2010
186views more  IJRR 2010»
13 years 3 months ago
The Highly Adaptive SDM Hand: Design and Performance Evaluation
The inherent uncertainty associated with unstructured environments makes establishing a successful grasp difficult. Traditional approaches to this problem involve hands that are c...
Aaron M. Dollar, Robert D. Howe