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HYBRID
2009
Springer
13 years 2 months ago
STORMED Hybrid Games
We introduce STORMED hybrid games (SHG), a generalization of STORMED Hybrid Systems [21], which have natural specifications, allow rich continuous dynamics and admit various proper...
Vladimeros Vladimerou, Pavithra Prabhakar, Mahesh ...
NORDICHI
2004
ACM
13 years 10 months ago
Place storming: performing new technologies in context
We present Place Storming, an original method of brainstorming technological concepts, particularly in the area of pervasive computing. Place Storming is contextdriven and play-ba...
Ken Anderson, Jane McGonigal
IEAAIE
2004
Springer
13 years 10 months ago
Knowledge Representation on Design of Storm Drainage System
During the design of storm drainage system, many decisions are involved on the basis of rules of thumb, heuristics, judgment, code of practice and previous experience of the design...
Kwok-wing Chau, C. S. Cheung
DIGITEL
2007
IEEE
13 years 11 months ago
Idea Storming Cube: A Game-based System to Support Creative Thinking
This paper describes a collaborative game-based creativity support system, Idea Storming Cube, in support of creative thinking. It aims to make people form a creative and perspect...
Chun-Chieh Huang, Tsai-Yen Li, Hao-Chuan Wang, Chu...
ICALT
2007
IEEE
13 years 11 months ago
A Collaborative Support Tool for Creativity Learning: Idea Storming Cube
Creativity plays an important role in many learning activities but how to enhance creativity with the support of modern computer tools deserves further studies. In this paper, we ...
Chun-Chieh Huang, Tsai-Yen Li, Hao-Chuan Wang, Chu...