Sciweavers

280 search results - page 3 / 56
» Saliency maps of high dynamic range images
Sort
View
SIGGRAPH
1997
ACM
13 years 9 months ago
Recovering high dynamic range radiance maps from photographs
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
Paul E. Debevec, Jitendra Malik
ICIP
2010
IEEE
13 years 3 months ago
Spatio-temporal combination of saliency maps and eye-tracking assessment of different strategies
The modeling of the human visual attention into a computational attention model leads to the split of visual features into several independent channels. Then, a difficult problem ...
Christel Chamaret, Jean-Claude Chevet, Olivier Le ...
GRAPHICSINTERFACE
2008
13 years 6 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
VC
2010
197views more  VC 2010»
12 years 12 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
ICPR
2008
IEEE
13 years 11 months ago
Adaptive local contrast enhancement for the visualization of high dynamic range images
In this paper, we present a new tone mapping algorithm for the display of high dynamic range images, inspired by adaptive process of the human visual system. The proposed algorith...
Jian Zhang, Sei-ichiro Kamata