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» Sawtooth: interactive clarity and aesthetic complexity
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CHI
2010
ACM
13 years 8 months ago
Sawtooth: interactive clarity and aesthetic complexity
Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...
Christopher Burns
ACMACE
2004
ACM
13 years 10 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors