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» Secure 3D graphics for virtual machines
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PG
1997
IEEE
13 years 9 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
CAINE
2008
13 years 6 months ago
A Graphics-User Interface in Support of a Cognitive Inference Architecture
- The objective of this paper is to present a graphical-user-interface (GUI) in support of a decision support system (KASER) for machine understanding. In order to provide informat...
Isai Michel Lombera, Jayeshkumar Patel, Stuart Har...
EDUTAINMENT
2006
Springer
13 years 9 months ago
Trans-disciplinary Avenues in Education: Computing and Art
In this paper we report on an interdisciplinary course "Computing and Art" taught at the Sabanci University, Istanbul for the first time in fall of 2004. We also present...
Selim Balcisoy, Elif E. Ayiter
VRST
2004
ACM
13 years 10 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
TOMS
1998
148views more  TOMS 1998»
13 years 4 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...