Sciweavers

39 search results - page 4 / 8
» Security Games for Controlling Contagion
Sort
View
INFOCOM
2010
IEEE
13 years 4 months ago
An Optimal Key Distribution Scheme for Secure Multicast Group Communication
Abstract— Many IP multicast-based applications, such as multimedia conferencing, multiplayer games, require controlling the group memberships of senders and receivers. One common...
Zhibin Zhou, Dijiang Huang
MICRO
2008
IEEE
136views Hardware» more  MICRO 2008»
13 years 12 months ago
Power to the people: Leveraging human physiological traits to control microprocessor frequency
Any architectural optimization aims at satisfying the end user. However, modern architectures execute with little to no knowledge about the individual user. If architectures could...
Alex Shye, Yan Pan, Benjamin Scholbrock, J. Scott ...
NETGAMES
2006
ACM
13 years 11 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
EL
2002
181views more  EL 2002»
13 years 5 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
DSN
2011
IEEE
12 years 5 months ago
Applying game theory to analyze attacks and defenses in virtual coordinate systems
—Virtual coordinate systems provide an accurate and efficient service that allows hosts on the Internet to determine latency to arbitrary hosts based on information provided by ...
Sheila Becker, Jeff Seibert, David Zage, Cristina ...