We present a reverse engineering method for constructing a surface approximation scheme whose input is a set of unorganized noisy points in space and whose output is a set of quad...
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
In this paper, we present a novel approach for face recognition and authentication based on dimensional surface matching. While most of existing methods use facial intensity image...
We present a novel approach for unsupervised discovery of repetitive objects from 3D point clouds. Our method assumes that objects are geometrically consistent, and uses multiple o...
In Reverse Engineering a physical object is digitally reconstructed from a set of boundary points. In the segmentation phase these points are grouped into subsets to facilitate co...