— Separable games are a structured subclass of continuous games whose payoffs take a sum-of-products form; the zero-sum case has been studied in earlier work. Included in this su...
Noah D. Stein, Asuman E. Ozdaglar, Pablo A. Parril...
We present several new characterizations of correlated equilibria in games with continuous utility functions. These have the advantage of being more computationally and analytical...
Noah D. Stein, Pablo A. Parrilo, Asuman E. Ozdagla...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Abstract. Successful multi-target tracking requires solving two problems - localize the targets and label their identity. An isolated target's identity can be unambiguously pr...