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» Shadow Box: an interactive learning toy for children
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ACMDIS
2008
ACM
13 years 8 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
ACMIDC
2011
12 years 9 months ago
Pop goes the cell phone: asynchronous messaging for preschoolers
This paper outlines a series of experiments to develop asynchronous messaging systems for preschool aged children. Three unique systems build on a foundational design called Toast...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Koi...
CHI
1999
ACM
13 years 10 months ago
Emotional Interfaces for Interactive Aardvarks: Designing Affect into Social Interfaces for Children
Character-based social interfaces present a unique opportunity to integrate emotion into technology interactions. The present paper reports on the use of three emotional interacti...
Erik Strommen, Kristin Alexander
CHI
1998
ACM
13 years 10 months ago
When the Interface is a Talking Dinosaur: Learning Across Media with ActiMates Barney
ActiMates™ Barney™ represents a new form of interactive learning product for two- to five-year old children: a small computer that looks like an animated plush doll. He can be...
Erik Strommen
CHI
1999
ACM
13 years 10 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez