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» Showing Users the Way: Signs in Virtual Worlds
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IV
2000
IEEE
152views Visualization» more  IV 2000»
13 years 9 months ago
Effects of Desktop 3D World Design on User Navigation and Search Performance
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
David Modjeska, John A. Waterworth
CE
2005
84views more  CE 2005»
13 years 4 months ago
Virtual collaborative learning environments for music: networked drumsteps
This paper focuses on technologies that enable meaningful, constructionist interaction in collaborative music environments. In particular, it describes the design and implementati...
Conor McCarthy, James Bligh, Kevin Jennings, Brend...
WETICE
2000
IEEE
13 years 9 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
MM
2004
ACM
160views Multimedia» more  MM 2004»
13 years 10 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
IV
2002
IEEE
110views Visualization» more  IV 2002»
13 years 9 months ago
Visualizing the Spatial and Temporal Distribution of User Interaction Data Collected in Three-Dimensional Virtual Worlds
This paper reports work in progress on the analysis and visualization of the spatial and temporal distribution of user interaction data collected in threedimensional (3-D) virtual...
Katy Börner, William R. Hazlewood, Sy-Miaw Li...