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» Simplifying polygonal models using successive mappings
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CGVR
2007
13 years 7 months ago
Simplified Muscle Dynamics for Appealing Real-Time Skin Deformation
- We propose significant simplifications in muscle modeling and simulation to facilitate real-time anatomical skin deformation for full-body articulated characters. The muscle shap...
Keng Siang Lee, Golam Ashraf
SI3D
2005
ACM
13 years 11 months ago
Real-time relief mapping on arbitrary polygonal surfaces
This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...
Fabio Policarpo, Manuel M. Oliveira, João L...
GRAPHICSINTERFACE
2000
13 years 7 months ago
Model Simplification Through Refinement
As modeling and visualization applications proliferate, there arises a need to simplify large polygonal models at interactive rates. Unfortunately existing polygon mesh simplifica...
Dmitry Brodsky, Benjamin Watson
CG
1999
Springer
13 years 5 months ago
Efficient visibility processing for projective texture mapping
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric s...
Yizhou Yu
CORR
2007
Springer
89views Education» more  CORR 2007»
13 years 5 months ago
Speeding up Simplification of Polygonal Curves using Nested Approximations
: We develop a multiresolution approach to the problem of polygonal curve approximation. We show theoretically and experimentally that, if the simplification algorithm A used betwe...
Pierre-Francois Marteau, Gildas Ménier