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IVA
2009
Springer
13 years 12 months ago
Animating Idle Gaze in Public Places
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
Angelo Cafaro, Raffaele Gaito, Hannes Högni V...
CG
2004
Springer
13 years 5 months ago
Where computers disappear, virtual humans appear
In this paper, we survey the role of virtual humans (or embodied conversational agents) in smart and ambient intelligence environments. Research in this area can profit from resea...
Anton Nijholt
ATAL
2007
Springer
13 years 7 months ago
Agents that remember can tell stories: integrating autobiographic memory into emotional agents
For the past few years many new applications are being developed featuring interactive environments populated with autonomous virtual agents capable of acting according to their g...
Wan Ching Ho, João Dias, Rui Figueiredo, An...
IVA
2009
Springer
13 years 12 months ago
Virtual Agents and 3D Virtual Worlds for Preserving and Simulating Cultures
Most researchers associate a culture with the knowledge that is somehow related to the environment inhabited by the knowledge carriers and results in producing highly distinct obje...
Anton Bogdanovych, Juan Antonio Rodriguez, Simeon ...
PADS
2006
ACM
13 years 11 months ago
Intelligent Management of Data Driven Simulations to Support Model Building
Artificial intelligence (AI) can contribute to the management of a data driven simulation system, in particular with regard to adaptive selection of data and refinement of the mo...
Catriona Kennedy, Georgios K. Theodoropoulos