Abstract. We propose steering behavior model to simulate virtual characters (NPC) which walk around in virtual exhibition environment and see exhibits one by one just like humans d...
An important challenge in virtual environment applications is to steer virtual characters through complex and dynamic worlds. The characters should be able to plan their paths and...
Ioannis Karamouzas, Roland Geraerts, Mark H. Overm...
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Networked Virtual Environments (NVEs) are computer generated, synthetic worlds that allow simultaneous interactions of multiple participants. IP multicast and application layer mu...
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...