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FOCM
2011
188views more  FOCM 2011»
12 years 9 months ago
Compressive Wave Computation
This paper considers large-scale simulations of wave propagation phenomena. We argue that it is possible to accurately compute a wavefield by decomposing it onto a largely incomp...
Laurent Demanet, Gabriel Peyré
ISCAS
2008
IEEE
195views Hardware» more  ISCAS 2008»
14 years 6 days ago
Multi-view depth video coding using depth view synthesis
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...
Sang-Tae Na, Kwan-Jung Oh, Cheon Lee, Yo-Sung Ho
MM
2005
ACM
128views Multimedia» more  MM 2005»
13 years 11 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
CVPR
2010
IEEE
14 years 2 months ago
Toward Coherent Object Detection And Scene Layout Understanding
Detecting objects in complex scenes while recovering the scene layout is a critical functionality in many vision-based applications. Inspired by the work of [18], we advocate the ...
Yingze Bao, Min Sun, Silvio Savarese
IEEEMM
2002
291views more  IEEEMM 2002»
13 years 5 months ago
Semantic Annotation of Sports Videos
ion when we annotate content. This therefore requires us to investigate and model video semantics. Because of the type and volume of data, general-purpose approaches are likely to ...
Jürgen Assfalg, Marco Bertini, Carlo Colombo,...