We describe how 3D affine measurements may be computed from a single perspective view of a scene given only minimal geometric information determined from the image. This minimal i...
In practice, learning from data is often hampered by the limited training examples. In this paper, as the size of training data varies, we empirically investigate several probabil...
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Path modeling for video surveillance is an active area of research. We address the issue of Euclidean path modeling in a single camera for activity monitoring in a multicamera vid...
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...