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ISVC
2007
Springer
13 years 10 months ago
Skeleton-Based Data Compression for Multi-camera Tele-Immersion System
Abstract. Image-based full body 3D reconstruction for tele-immersive applications generates large amount of data points, which have to be sent through the network in real-time. In ...
Jyh-Ming Lien, Gregorij Kurillo, Ruzena Bajcsy
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 3 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
MM
2003
ACM
133views Multimedia» more  MM 2003»
13 years 10 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs