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» Smooth surface reconstruction from noisy range data
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3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
13 years 12 months ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
JBCB
2010
123views more  JBCB 2010»
13 years 4 months ago
Characterizing the Space of interatomic Distance Distribution Functions Consistent with Solution Scattering Data
: Scattering of neutrons and x-rays from molecules in solution offers alternative approaches to the studying of a wide range of macromolecular structures in their solution state w...
Paritosh A. Kavathekar, Bruce A. Craig, Alan M. Fr...
SGP
2004
13 years 8 months ago
Comparing Point Clouds
Point clouds are one of the most primitive and fundamental surface representations. A popular source of point clouds are three dimensional shape acquisition devices such as laser ...
Facundo Mémoli, Guillermo Sapiro
CAD
2004
Springer
13 years 5 months ago
Local topological beautification of reverse engineered models
Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and by numerical errors in the model building software...
C. H. Gao, Frank C. Langbein, A. David Marshall, R...
ECCV
2004
Springer
14 years 7 months ago
Novel Skeletal Representation for Articulated Creatures
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...