We propose a new complexity measure for movement of objects, the smoothed motion complexity. Many applications are based on algorithms dealing with moving objects, but usually data...
Valentina Damerow, Friedhelm Meyer auf der Heide, ...
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
Multi-reference frame motion estimation improves the accuracy of motion compensation in video coding. However, it also increases computational complexity dramatically. In this pap...
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
Reduced-reference (RR) video quality measures aim to predict the perceptual quality of distorted video signals using only partial information about the reference video. Existing R...