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IE
2007
13 years 6 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
IUI
2003
ACM
13 years 10 months ago
Personal choice point: helping users visualize what it means to buy a BMW
How do we know if we can afford a particular purchase? We can find out what the payments might be and check our balances on various accounts, but does this answer the question? Wh...
Andrew E. Fano, Scott W. Kurth
SIGCSE
2005
ACM
163views Education» more  SIGCSE 2005»
13 years 11 months ago
Using SeSFJava in teaching introductory network courses
Networking course projects are usually described by an informal specification and a collection of test cases. Students often misunderstand the specification or oversimplify it t...
Tamer Elsharnouby, A. Udaya Shankar
POPL
2005
ACM
14 years 5 months ago
Transition predicate abstraction and fair termination
on Predicate Abstraction and Fair Termination Andreas Podelski Andrey Rybalchenko Max-Planck-Institut f?ur Informatik Saarbr?ucken, Germany Predicate abstraction is the basis of m...
Andreas Podelski, Andrey Rybalchenko