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CASCON
2006
210views Education» more  CASCON 2006»
13 years 7 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
VISUALIZATION
1996
IEEE
13 years 10 months ago
Real-time Slicing of Data Space
This can be a costly operation. When the data is arranged according to its three-dimensional coordinates, calculating the contour surfaces requires examining each data cell. Avoidi...
Roger Crawfis
VRST
2004
ACM
13 years 11 months ago
Occlusion handling for medical augmented reality using a volumetric phantom model
The support of surgical interventions has long been in the focus of application-oriented augmented reality research. Modern methods of surgery, like minimally-invasive procedures,...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
KDD
2008
ACM
165views Data Mining» more  KDD 2008»
14 years 6 months ago
Colibri: fast mining of large static and dynamic graphs
Low-rank approximations of the adjacency matrix of a graph are essential in finding patterns (such as communities) and detecting anomalies. Additionally, it is desirable to track ...
Hanghang Tong, Spiros Papadimitriou, Jimeng Sun, P...
3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
13 years 7 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof