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» Spatially Homogeneous Dynamic Textures
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ICIP
2009
IEEE
13 years 2 months ago
Dynamic texture synthesis using a spatial temporal descriptor
Dynamic textures are image sequences with visual pattern repetition in time and space, such as smoke, flames, moving objects and so on. Dynamic texture synthesis is to provide a c...
Yimo Guo, Guoying Zhao, Jie Chen, Matti Pietik&aum...
ECCV
2002
Springer
14 years 6 months ago
Composite Texture Descriptions
Textures can often more easily be described as a composition of subtextures than as a single texture. The paper proposes a way to model and synthesize such "composite textures...
Alexey Zalesny, Vittorio Ferrari, Geert Caenen, Do...
ISVC
2007
Springer
13 years 11 months ago
Shape from Texture of Developable Surfaces Via Fourier Analysis
Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
Fabio Galasso, Joan Lasenby
ICCS
2004
Springer
13 years 10 months ago
Direct and Homogeneous Numerical Approaches to Multiphase Flows and Applications
We have studied two approaches to the modeling of bubbly and cavitating fluids. The first approach is based on the direct numerical simulation of gas bubbles using the interface ...
Roman Samulyak, Tianshi Lu, Yarema Prykarpatskyy
MM
1994
ACM
143views Multimedia» more  MM 1994»
13 years 9 months ago
Quad-Tree Segmentation for Texture-Based Image Query
In this paper we propose a technique for segmenting images by texture content with application to indexing images in a large image database. Using a quad-tree decomposition, textu...
Jonathan M. Smith, Shih-Fu Chang