Abstract. Recently, the distributed real-time services are developing in distributed object computing environments in a way that can support a new programming paradigm of the distr...
Su-Chong Joo, Sung-Kwun Oh, Chang-Sun Shin, Jun Hw...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
This paper presents a process algebra for specifying soft real-time constraints in a compositional way. For these soft constraints we take a stochastic point of view and allow arb...
Pedro R. D'Argenio, Joost-Pieter Katoen, Ed Brinks...
Real-Time Logic is a formal notation for reasoning about temporal behaviour. Z is a general purpose specification language, but lacks explicit features for expressing real-time co...
We describe a real-time musical agent that generates an audio drum-track by concatenating audio segments automatically extracted from pre-existing musical files. The drum-track c...