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» Splatting indirect illumination
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SI3D
2006
ACM
13 years 10 months ago
Splatting indirect illumination
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous appro...
Carsten Dachsbacher, Marc Stamminger
CGF
2007
168views more  CGF 2007»
13 years 4 months ago
Global Illumination using Photon Ray Splatting
We present a novel framework for efficiently computing the indirect illumination in diffuse and moderately glossy scenes using density estimation techniques. Many existing global...
Robert Herzog, Vlastimil Havran, Shin-ichi Kinuwak...
PG
2007
IEEE
13 years 11 months ago
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination
We present a new, general, and real-time technique for soft global illumination in low-frequency environmental lighting. It accumulates over relatively few spherical proxies which...
Peter-Pike J. Sloan, Naga K. Govindaraju, Derek No...
TOG
2012
178views Communications» more  TOG 2012»
11 years 7 months ago
Reconstructing the indirect light field for global illumination
Stochastic techniques for rendering indirect illumination suffer from noise due to the variance in the integrand. In this paper, we describe a general reconstruction technique tha...
Jaakko Lehtinen, Timo Aila, Samuli Laine, Fr&eacut...
VMV
2003
121views Visualization» more  VMV 2003»
13 years 6 months ago
Splatting Illuminated Ellipsoids with Depth Correction
Ellipsoids are important primitives used in visualization and modeling, where often a larger number of ellipsoids have to be displayed in real-time. The standard approach of tesse...
Stefan Gumhold