WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
— This paper focuses on the transfer of large data in SMP systems. Achieving good performance for intranode communication is critical for developing an efficient communication s...
In the present work we describe architectural concepts of the distributed molecular simulation package GridMD. The main purpose of this work is to underline the construction patter...
Distributed computing systems are a viable and less expensive alternative to parallel computers. However, concurrent programming methods in distributed systems have not been studi...
Florina M. Ciorba, Theodore Andronikos, Ioannis Ri...
Extracting performance from many-core architectures requires software engineers to create multi-threaded applications, which significantly complicates the already daunting task of...