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CGF
2006
198views more  CGF 2006»
13 years 5 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann
ICPP
2006
IEEE
13 years 11 months ago
Data Transfers between Processes in an SMP System: Performance Study and Application to MPI
— This paper focuses on the transfer of large data in SMP systems. Achieving good performance for intranode communication is critical for developing an efficient communication s...
Darius Buntinas, Guillaume Mercier, William Gropp
ICA3PP
2005
Springer
13 years 11 months ago
GridMD: Program Architecture for Distributed Molecular Simulation
In the present work we describe architectural concepts of the distributed molecular simulation package GridMD. The main purpose of this work is to underline the construction patter...
Ilya Valuev
IPPS
2006
IEEE
13 years 11 months ago
Dynamic multi phase scheduling for heterogeneous clusters
Distributed computing systems are a viable and less expensive alternative to parallel computers. However, concurrent programming methods in distributed systems have not been studi...
Florina M. Ciorba, Theodore Andronikos, Ioannis Ri...
ASPLOS
2009
ACM
14 years 6 months ago
Commutativity analysis for software parallelization: letting program transformations see the big picture
Extracting performance from many-core architectures requires software engineers to create multi-threaded applications, which significantly complicates the already daunting task of...
Farhana Aleen, Nathan Clark