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» Storage of Multidimensional Arrays Based on Arbitrary Tiling
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SIGGRAPH
1996
ACM
13 years 9 months ago
A Cellular Texture Basis Function
Solid texturing is a powerful way to add detail to the surface of rendered objects. Perlin's "noise" is a 3D basis function used in some of the most dramatic and us...
Steven Worley
VVS
2000
IEEE
176views Visualization» more  VVS 2000»
13 years 9 months ago
4D volume rendering with the Shear Warp factorisation
A novel approach for rendering time-varying data based on the Shear-Warp factorisation is presented. Reduction in storage space is achieved by detecting the changed areas within e...
Kostas Anagnostou, Tim J. Atherton, Andrew E. Wate...
CCGRID
2001
IEEE
13 years 8 months ago
Parallel I/O Support for HPF on Clusters
Clusters of workstations are a popular alternative to integrated parallel systems designed and built by a vendor. Besides their huge cumulative processing power, they also provide...
Peter Brezany, Viera Sipková