Sciweavers

96 search results - page 1 / 20
» Streaming of Photo-Realistic Texture Mapped on 3D Surface
Sort
View
ICIP
1997
IEEE
14 years 6 months ago
Streaming of Photo-Realistic Texture Mapped on 3D Surface
Stefan Horbelt, Fred Jordan, Touradj Ebrahimi
VAST
2004
ACM
13 years 10 months ago
Generation of High-Resolution Mosaic for Photo-Realistic Texture-Mapping of Cultural Heritage 3D Models
The work investigates the problem of how information  contained  in  different  overlapping images  of a scene can be combined to produce larger images of h...
Fabio Remondino, Jana Niederoest
3DGIS
2006
Springer
13 years 10 months ago
Texture Generation and Mapping Using Video Sequences for 3D Building Models
Abstract Three-dimensional (3D) building model is one of the most important components in a cyber city implementation and application. This study developed an effective and highly ...
Fuan Tsai, Cheng-Hsuan Chen, Jin-Kim Liu, Kuo-Hsin...
CGF
1999
91views more  CGF 1999»
13 years 4 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
PRL
2007
145views more  PRL 2007»
13 years 4 months ago
Multiple color texture map fusion for 3D models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Robert B. Fisher, Alexander Agath...