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CGF
2008
118views more  CGF 2008»
13 years 6 months ago
Exploratory Visualization of Animal Kinematics Using Instantaneous Helical Axes
We present novel visual and interactive techniques for exploratory visualization of animal kinematics using instantaneous helical axes (IHAs). The helical axis has been used in or...
Daniel F. Keefe, Trevor M. O'Brien, D. B. Baier, S...
CORR
2010
Springer
188views Education» more  CORR 2010»
13 years 6 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...
CGF
2006
123views more  CGF 2006»
13 years 6 months ago
Dancing-to-Music Character Animation
In computer graphics, considerable research has been conducted on realistic human motion synthesis. However, most research does not consider human emotional aspects, which often s...
Takaaki Shiratori, Atsushi Nakazawa, Katsushi Ikeu...
CGF
2007
112views more  CGF 2007»
13 years 6 months ago
Shape-aware Volume Illustration
We introduce a novel volume illustration technique for regularly sampled volume datasets. The fundamental difference between previous volume illustration algorithms and ours is th...
Wei Chen, Aidong Lu, David S. Ebert
TOG
2008
140views more  TOG 2008»
13 years 6 months ago
Multidimensional adaptive sampling and reconstruction for ray tracing
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...