This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
Over the past few years, various novel approaches have been applied to the evaluation of interactive systems. Particularly, the importance of two categories of concepts has been em...
We explored the complex interplay between students' affective states and problem solving outcomes. We conducted a study where 41 students solved 28 analytical reasoning proble...
Sidney K. D'Mello, Natalie K. Person, Blair Lehman
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...