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CHI
2007
ACM
14 years 5 months ago
Studying antecedents of emotional experiences in interactive contexts
This paper describes a research approach to the experimental study of emotional experiences and their connections to other components of user experience in human-technology intera...
Manfred Thüring, Sascha Mahlke
HCI
2007
13 years 6 months ago
Emotional Experiences and Quality Perceptions of Interactive Products
Over the past few years, various novel approaches have been applied to the evaluation of interactive systems. Particularly, the importance of two categories of concepts has been em...
Sascha Mahlke, Gitte Lindgaard
AIED
2009
Springer
13 years 8 months ago
Antecedent-Consequent Relationships and Cyclical Patterns between Affective States and Problem Solving Outcomes
We explored the complex interplay between students' affective states and problem solving outcomes. We conducted a study where 41 students solved 28 analytical reasoning proble...
Sidney K. D'Mello, Natalie K. Person, Blair Lehman
HCI
2009
13 years 2 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
ACMDIS
2000
ACM
13 years 9 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...