The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Current e-learning environments do not provide sufficient support for group collaboration. The absence of the visual identification of the users makes effective collaboration in e...
Katherine G. Franceschi, Ronald M. Lee, David Hind...
The paper addresses the purposes and design decisions produced while developing a peer-to-peer virtual world platform. The work is being done within the FP7 VirtualLife project. Th...
Abstract. L2C - Learning to Collaborate - is an ongoing research project addressing the design of effective immersive simulation-based learning experiences supporting the developme...
More and more CoPs have chosen virtual environments and services to support their activities. However, recent research has underlined several problems: the lack of adequate scaffol...
Bernadette Charlier, France Henri, Amaury Daele, M...