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» Supporting Reflection in Informal Learning
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SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
13 years 11 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
SIGECOM
2010
ACM
183views ECommerce» more  SIGECOM 2010»
13 years 10 months ago
Assessing regret-based preference elicitation with the UTPREF recommendation system
Product recommendation and decision support systems must generally develop a model of user preferences by querying or otherwise interacting with a user. Recent approaches to elici...
Darius Braziunas, Craig Boutilier
AUSAI
2008
Springer
13 years 7 months ago
Character Recognition Using Hierarchical Vector Quantization and Temporal Pooling
In recent years, there has been a cross-fertilization of ideas between computational neuroscience models of the operation of the neocortex and artificial intelligence models of mac...
John Thornton, Jolon Faichney, Michael Blumenstein...
ISSTA
2007
ACM
13 years 7 months ago
Instrumenting where it hurts: an automatic concurrent debugging technique
As concurrent and distributive applications are becoming more common and debugging such applications is very difficult, practical tools for automatic debugging of concurrent appl...
Rachel Tzoref, Shmuel Ur, Elad Yom-Tov
NIPS
2003
13 years 7 months ago
Max-Margin Markov Networks
In typical classification tasks, we seek a function which assigns a label to a single object. Kernel-based approaches, such as support vector machines (SVMs), which maximize the ...
Benjamin Taskar, Carlos Guestrin, Daphne Koller