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CCGRID
2003
IEEE
13 years 11 months ago
Building a Performance Model of Streaming Media Applications in Utility Data Center Environment
Abstract Utility Data Center (UDC) provides a exible, coste ective infrastructure to support the hosting of applications for Internet services. In order to enable the design of a \...
Ludmila Cherkasova, Loren Staley
IPPS
1998
IEEE
13 years 10 months ago
Modeling and Validation Support for Interactive Networked Multimedia Applications
This work presents MUSE, a graphical environment for modeling interactive networked multimedia applications. Through an advanced graphic interface and a new highlevel authoring mod...
Luciano Paschoal Gaspary, Maria Janilce B. Almeida
ICMCS
1994
IEEE
110views Multimedia» more  ICMCS 1994»
13 years 10 months ago
Improving Continuous-Media Playback Performance with In-Kernel Data Paths
Continuous media playback suffers when a station's operating system offers insufficient 1/0 throughput. Conventional 1/0 system structures support a memory-oriented read and ...
Kevin R. Fall, Joseph Pasquale
FODO
1993
Springer
110views Algorithms» more  FODO 1993»
13 years 10 months ago
Storage System Architectures for Continuous Media Data
Abstract. Data storage systems are being called on to manage continuous media data types, such as digital audio and video. There is a demand by applications for \constrained-latenc...
David Maier, Jonathan Walpole, Richard Staehli
ICCD
1999
IEEE
88views Hardware» more  ICCD 1999»
13 years 10 months ago
TriMedia CPU64 Application Development Environment
The architecture of the TriMedia CPU64 is based on the TM1000 DSPCPU. The original VLIW architecture has been extended with the concepts of vector processing and superoperations. ...
Evert-Jan D. Pol, Bas Aarts, Jos T. J. van Eijndho...