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» Synchronous Games in the Situation Calculus
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IPPS
1998
IEEE
13 years 9 months ago
Building BSP Programs Using the Refinement Calculus
Abstract. We extend the refinement calculus to permit the derivation of programs in the Bulk Synchronous Parallelism (BSP) style. This demonstrates that formal approaches developed...
David B. Skillicorn
FPCA
1995
13 years 9 months ago
Pi-Calculus, Dialogue Games and PCF
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
J. M. E. Hyland, C.-H. Luke Ong
CONCUR
2001
Springer
13 years 10 months ago
The Control of Synchronous Systems, Part II
Abstract. A controller is an environment for a system that achieves a particular control objective by providing inputs to the system without constraining the choices of the system....
Luca de Alfaro, Thomas A. Henzinger, Freddy Y. C. ...
AAAI
2007
13 years 8 months ago
A Logical Theory of Coordination and Joint Ability
A team of agents is jointly able to achieve a goal if despite any incomplete knowledge they may have about the world or each other, they still know enough to be able to get to a g...
Hojjat Ghaderi, Hector J. Levesque, Yves Lesp&eacu...
ESOP
1999
Springer
13 years 9 months ago
Types for Safe Locking
Abstract. A race condition is a situation where two threads manipulate a data structure simultaneously, without synchronization. Race conditions are common errors in multithreaded ...
Cormac Flanagan, Martín Abadi