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» System Level Hardware-Software Design Exploration with XCS
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SI3D
1995
ACM
13 years 9 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
AAAI
2008
13 years 8 months ago
RADAR: A Personal Assistant that Learns to Reduce Email Overload
Email client software is widely used for personal task management, a purpose for which it was not designed and is poorly suited. Past attempts to remedy the problem have focused o...
Michael Freed, Jaime G. Carbonell, Geoffrey J. Gor...
FDG
2009
ACM
14 years 9 days ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
ESCIENCE
2005
IEEE
13 years 11 months ago
Distributed, Parallel Web Service Orchestration Using XSLT
GridXSLT is an implementation of the XSLT programming language designed for distributed web service orchestration. Based on the functional semantics of the language, it compiles p...
Peter M. Kelly, Paul D. Coddington, Andrew L. Wend...
MIR
2010
ACM
325views Multimedia» more  MIR 2010»
13 years 7 months ago
A classification-driven similarity matching framework for retrieval of biomedical images
This paper presents a classification-driven biomedical image retrieval system to bride the semantic gap by transforming image features to their global categories at different gran...
Md. Mahmudur Rahman, Sameer Antani, George R. Thom...