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CHI
2006
ACM
14 years 5 months ago
Tailoring virtual reality technology for stroke rehabilitation: a human factors design
In this paper we introduce an interdisciplinary project to develop a virtual reality enhanced stroke rehabilitation system (VRSRS). In particular, we propose a human factors desig...
Younbo Jung, Shih-Ching Yeh, Jill Stewart
VRST
2005
ACM
13 years 11 months ago
An integrated system: virtual reality, haptics and modern sensing technique (VHS) for post-stroke rehabilitation
In this paper, we introduce an interdisciplinary project, involving researchers from the fields of Physical Therapy, Computer Science, Psychology, Communication and Cell Neurobiol...
Shih-Ching Yeh, Albert A. Rizzo, Weirong Zhu, Jill...
HAPTICS
2003
IEEE
13 years 10 months ago
Haptic Effects for Virtual Reality-Based Post-Stroke Rehabilitation
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
Rares F. Boian, Judith E. Deutsch, Chan Su Lee, Gr...
ASSETS
2000
ACM
13 years 9 months ago
A virtual reality-based exercise program for stroke rehabilitation
A PC based desktop Virtual Reality system was developed for rehabilitating hand function in stroke patients. The system uses two hand input devices, a CyberGlove and a RMII force ...
David Jack, Rares F. Boian, Alma S. Merians, Serge...
VRST
2005
ACM
13 years 11 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer